Perfect dark n64 rom1/7/2024 Gameplay still feels smooth and responsive, clearly delivering a firm improvement over the N64 originals. The use of 360 backwards compatibility mode also means Banjo-Kazooie and its sequel remain locked at 30fps, dashing any hope a performance upgrade could be on the cards. Performance is also identical between Xbox 360 and Xbox One with Perfect Dark offering up a solid 60fps experience that further enhances the remastered visuals and dual analogue controls - it's the definitive way of experiencing Rare's classic shooter. The two Banjo titles are locked at 30fps - just as they were on Xbox 360. Frame-rates are locked at 60fps across both 360 and Xbox One, with the use of backwards compatibility mode on the latter console having no impact on performance. Perfect Dark is a great example of an N64 remaster. The Banjo-Kazooie games were also given a similar treatment, though these remasters are limited to 30fps with little in the way of visual changes, outside of rendering in 1080p with anti-aliasing and refactoring the presentation to better support widescreen displays. Perfect Dark on Xbox Live Arcade set the standard for a modern re-release of a classic N64 title, with 4J Studios delivering a welcome 1080p upgrade along with 60fps gameplay and reworked graphics that made the original artwork more palatable for display in high definition, without compromising the original artistic vision for the game. Thankfully, Microsoft now appears to have corrected this oversight. Already we see an upgrade over the first release of the Xbox 360 virtual machine - there we saw native 1080p games downscaled to 720p, then upscaled back to full HD again. This means we get native 1080p visuals for all three games including full widescreen support and 4x multi-sampling anti-aliasing (MSAA). Each game gets a separate icon on the dashboard outside of Rare Replay (though they can be accessed through the collection, too), while the quality of the conversion work is identical to the original Xbox Live Arcade releases. The classic Perfect Dark and the two N64 Banjo-Kazooie titles adopt the former approach, with all three handled via 360 backwards compatibility mode. Where there is no existing Xbox 360 work, the firm appears to have deployed an N64 emulator, running the games 'as is', albeit with a massively improved native rendering resolution. Rare's strategy in bringing its N64 back catalogue to Xbox One follows two distinct approaches: where there is an existing Xbox 360 remaster, that's the version included in Replay, operating under the backwards compatibility virtual machine revealed at E3. But the big takeaway is this: Rare has delivered each and every one of its N64 offerings at full 1080p resolution, though overall results are a little mixed. One of the key selling points of the package is the inclusion of the majority of Rare's N64 line-up, with the likes of Blast Corps and Jet Force Gemini available on console for the first time since their launch in 1997. 30 games from one of the world's most celebrated developers packed into a collection for just £19.99 - Rare Replay represents remarkable value, with a range of titles spanning early Spectrum hits such as Jetpac and Sabrewulf to modern releases such as Perfect Dark Zero and Banjo-Kazooie: Nuts & Bolts.
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